THE BLACK DAWN
Set in the Warcraft universe, The Black Dawn is a Campaign and Level designed in Warcraft III editor, following a Human Prince investigating the attack on night elves.
The level is a fast paced and linear adventure focusing on survival of the player. Main intention of the level was to build a huge world. The end product (the playable level) serves as a small part and introduction (due to limited time & overshot scope) to originally planned lengthier campaign.
The linearity of the level allows the player to go through the main campaign without any blockers. Side path & puzzles are mostly presented with environmental & visual hints rather than dialogues. The game-play (Combat) is designed to be challenging for the new players, and medium for the experienced RTS / Warcraft players.
World Size - 148 x 148 (Medium)
Gameplay Time - 10 to 15 minutes
GENRE
3D Isometric, RTS
ROLE
Game Designer & Programmer
TOOL
Warcraft III Editor
TEAM SIZE
1
TIMELINE
1 Month (Design), 2 Months (Development)
TASKS
Design
Level design, World & Lore design, Objectives, Story-boarding & Puzzle design.
Programming
Scripting the level in editor including level design, cinematic & quest markers.
Playtesting
Play-testing & balancing the enemies & stats. Organizing an QA session.
DOWNLOADABLES
Click to view / download
Post Production Presentation.